nino at RBO/SHIFT 2026
We are showing nino at RBO/SHIFT a new four-day festival connecting the worlds of opera and technology.
7 June 2026
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nino at TEMPS D’IMAGES -Festival for dance and technologies
Tanzhaus nrw Düsseldorf 23-25 Jan 2026
January at tanzhaus nrw is all about dance and technology: Once again, annual festival TEMPS D’IMAGES is set to return. The extensive programme will present remarkable pieces, projects, and installations that make things like artificial intelligence, gaming, virtual and mixed reality productive in choreography.
Read more: nino at TEMPS D’IMAGES -Festival for dance and technologies Read Morenino at Sõltumatu Tantsu Lava / STL
Sõltumatu Tantsu Lava 6th of January 2026 from 12:00 – 17:30 at Von Krahl small stage
Read more: nino at Sõltumatu Tantsu Lava / STL Read Morenino at CoFestival -Kino Siska – Centre For Urban Culture, Ljubljana
Kino Siska 27 November 2025
CoFestival, is an international contemporary dance festival organised by Kino Šiška and NDA Slovenia, presents a series of top Slovenian and foreign contemporary dance projects every year. Over more than a decade of operation, it has developed into an acclaimed and well-established festival that addresses current contemporary dance, cultural, social and political issues through the featured works and its discoursive programme.
Read more: nino at CoFestival -Kino Siska – Centre For Urban Culture, Ljubljana Read Moreccl@motionbank
gibson martelli are participants at Choreographic Coding Lab at MotionBank in Mainz, Germany for the week to develop their project nino. We are experimenting with the Captury markerless mocap system to look at controlling characters in real-time in our game world. More
Embracing the Unexpected: The Open-Ended Possibilities of Digital Co-Creation
Ruth Gibson, Maaike Bleeker, Jane Harris, Ghilslane Boddington will be speaking on a panel at Riverside studios as part of OOTFest25
SATURDAY 7TH JUNE, 16:30-17:30
Can we let go of fixed outcomes by allowing audiences to help craft work in the moment? Can performing arts adopt gaming systems to become more inclusive and fun? Is it time to embrace risk?
READ MORE
DOUBLE PRESENCING
Christina Seely, Ruth Gibson: Coventry University Centre for Dance Research @cdare_cu’s conversation series, C-DARE invites
TIME/DATE: May 15th 1:30-3pm GMT
In dialogue with Christina Seely, Ruth Gibson offers a nuanced exploration into the ways in which an environment-based exchange anchors their artistic practices, giving shape to her evolving concept of Double Presencing. Seely reflects on the entwined roles of the animal, the body, and the land within her photographic and film work, revealing how these elements form layered, embodied ecologies. Gibson, in turn, explores the porous boundaries between reality and imagination, focusing on the liminal, often playful thresholds where creative expression takes shape. READ MORE
Read Morenino (work-in-progress showing)
April 11 2025 7PM with artist panel afterwards
April 12 2025 7PM
April 13 2025 5PM
duration 45′
Shadows play
on weathered textures,
landscapes both natural and surreal.
Light dances
on surfaces,
virtual and visceral.Avatars breathe,
embodying the earth,
the sky,
and the storm within,
drifting between worlds—
animated by the unseen currents
of a dancer’s breath,
captured in the pulse
of motion.
Read More
Dancers wanted for nino project
DANCERS wanted for ‘NINO’ research project by Gibson/Martelli.
Ruth Gibson & Bruno Martelli seek dancers to research & develop a new project where the lines between player, performer, and audience blurs — focusing on movement’s essence over physical traits. Images inspired by Joan Skinner’s ‘Releasing Dance Technique,’ are modelled as 3D characters and animated using motion capture data. READ MORE
WOW+FLUTTER site now live
The WOW + FLUTTER site is now live, featuring documentation that sets out our process of developing a dual-sited performance, connecting North & South East England using video, motion capture, virtual environments, costumes & live music linked via a 10GB interconnect. It’s a short playbook of ideas and techniques to guide others navigating virtual production studios. Innovate UK’s Launchpad scheme funded the project. As a case study project, WOW+FLUTTER looks towards creating new virtual performance ‘spaces’ Read More
DAZZLE: SOLO @DIGITAL BODY FESTIVAL
November 15 -17 2024, HACKNEY WICK LONDON
We are exhibiting DAZZLE SOLO at the DIGITAL BODY FESTIVAL – this new festival celebrates the intersection of the moving body and digital technology. Set across a series of spaces within one of East London’s most dynamic cultural and community hubs, the festival will feature exhibition spaces, performances, workshops and live conversations.
Get Tickets here https://digital-body.com/tickets/
Read MoreSYNTHETIC WORKSHOPS XI: Live Performance For XR
14 to 18 October 2024
TALK AND WORKSHOP
From 14 to 18 October 2024, the University of Turin will host a one-of-a-kind training event on Live Performance for XR conducted by the British artists collective Gibson/Martelli.
The initiative is part of the Officine Sintetiche project funded by the CRT Foundation, and is curated by Profs. Letizia Gioia Monda and Antonio Pizzo; It will be divided into two parts: READ MORE
WOW+FLUTTER Open Rehearsal
Date: Tuesday, September 3rd 2024, 3 – 5.30 pm
We are sharing an in-process rehearsal of our WOW+FLUTTER project for an invited audience, and we would love for you to come. WOW+FLUTTER uses state-of-the-art virtual production techniques to develop methodologies for creating dual-sited performances, connecting North & South East England. At both sites, performers connect using high-speed video, motion capture, virtual environments, costumes, and live music. Read More
TechNExt: LIVE EXPERIENCES USING IMMERSIVE TECHNOLOGIES
DATE: 21/6/24
TIME: 13:00-15:00
We are showcasing WOW+FLUTTER as part of TechNExt at PROTO studios in Gateshead.
TechNExt: celebrates the North East’s thriving technology sector. Bringing together over 3,000 attendees, the festival spans five days in June, and features events held across the region to spotlight the best tech businesses and talent the North East has to offer. From curated showcases to community-led fringe events, TechNExt displays the diversity, achievements, and innovation of the North East’s tech scene, shaping a bright future for the industry.
Read MoreBEYOND CONTROL: MOCO 9th International Conference on Movement and Computing
9th International Conference on Movement and Computing
Thursday 30 May – Sunday 2 June 2024
Utrecht University, the Netherlands
Keynote artists for the 10th Anniversary conference, Gibson/Martelli, will also be demonstrating a selection of their performative VR works.. Read More
DAZZLE: SOLO at ZED FESTIVAL
ZED Festival is from 3 to 7 July 2024
ZED Festival is an avant-garde and poetically creative field of action that is expressed in real places and virtual spaces, a perfect balance between technology, future, culture, dance, nature and community. Read More
DAZZLE SOLO at IDAF
May 2 – May 5 Istanbul, Turkey
This year, the Istanbul Digital Art Festival, which will hold its fourth edition, gathers artists and digital artworks from around the world annually to celebrate the transformation of art. IDAF aims to explore how digital art and virtual worlds interact with the concept of reality and how this interaction transforms the human experience; it invites participants to think, question, and delve into the depths of virtual worlds as a platform of art, music, and games. Read More
Read MoreDancers for WOW+FLUTTER
DANCERS for WOW+FLUTTER new research by Gibson/Martelli.
North East & London – England
Bruno Martelli & Amanda Drago seek four dancers to research a new project that explores creating new performance ‘spaces’ using state-of-the-art virtual production techniques to develop methodologies for creating dual-sited performances, connecting North East(PROTO) and South East England (TARGET3D). At both sites, two performers connect using high-speed video links, motion capture and virtual reality. Read More
Science and Technology Art Festival, Lingshui
Opening in Lingshui
Dec 4-10 2023
We are exhibiting in this new festival: ‘Relying on Lingshui’s original ecology, humanities and nature, combined with current avant-garde art and advanced technology, one of the four major sections of the first Lingshui ‘Yuanchuang·Lingjing’ Science and Technology Art Festival – ‘Mirror of Virtual Reality & Natural Growth’ public art exhibition will be held in December The grand opening in Lingshui, Hainan on the 4th December’
BEYOND CONFERENCE
21-22 November
Digital Catapult has invited Gibson/Martelli to participate in this year’s BEYOND Conference on November 21-22 at the Royal Institution where we will be on a panel titled Advancing Media Production: Exploring the boundaries of technology-enabled live performance.
Beyond brings researchers and makers across the creative industries together to explore the relationship between innovative research and business innovation. Read More
Read MoreVirtual Rehearsals New Methods in your Artistic Practice – Artists Talk
Bruno Martelli and Ruth Gibson will give a talk about the DAZZLE project as part of Virtual rehearsals – new methods in your artistic practice by Kulture Akademin and hosted by Bombina Bombast.
31 Aug 3-4.30 pm Read More
Residency at #Studios44MocapLab with CIE Gilles Jobin
Gibson/Martelli are undertaking a research residency to explore movement in avatars with motion capture at Gilles Jobin’s #Studios44MocapLab in Geneva. The artists have never had the chance to work with Gilles & team or work with a Qualisys Mocap system. During the residency, combined with mocap, they will experiment with live-controlling avatars with mocap and then iterate in Virtual Reality, using virtual cameras and working with Company Gilles Jobin lead dancer Susana Panades Diaz. Read More..
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UNI[2]ON 20 years Anniversary Exhibition
17 June – 15 July 2023
We are showing at the wonderful 20 years Anniversary Exhibition of UNION gallery – together with 50 other artists
OPENING: Saturday June 17th 2-9pm
UNION Gallery
94 Teesdale Street, E2 6PU, London Read More…
Tuxedo Residency in Los Angeles
May-June 2023
Gibson/Martelli are currently artists in residence at the Tuxedo Residency in Los Angeles, California. For the residency, the artists develop a series of virtual reality experiences using machine learning to generate imagery from prompts which are then laboriously converted into 3d characters and subsequently animated using motion-captured dance. Read More…
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Voices of VR – Fusing Dance, Fashion, & Immersion with ‘Dazzle’
We were interviewed with the DAZZLE team for the Voices of VR podcast hosted by Kent Bye.
I speak with the four creators of Dazzle: A Re-Assembly of Bodies experience, which includes choreographer and dancer Ruth Gibson and visual artist Bruno Martelli of Gibson/Martelli, as well as Bine Roth & Alexa Pollmann of Peut-Porter. This dance performance showed at Venice Immersive 2022, and fused together aspects of dance, fashion, and immersive performance.
Check it out over here: Voices of VR
Since May 2014, Kent Bye has traveled around the world interviewing the pioneering artists, storytellers, and technologists driving the field of virtual & augmented reality. To date this effort has produced over 1200 Voices of VR podcasts.
Kent is a philosopher, oral historian, & experiential journalist helping define the patterns of immersive storytelling, experiential design, & the ultimate potential of XR. Follow Kent on Twitter at @kentbye, email him at kent@kentbye.com, and consider supporting the podcast at the Voices of VR Patreon.
TV Lab Residency at Taubman College of Architecture, University of Michigan
Feb 2023
Gibson/Martelli are the inaugural artists-in-residence at the TVLab at Taubman College of Architecture, University of Michigan.
The TVLab artist residency is the pilot for the U-M Arts Initiative Visiting Artist Integration Project, a visiting artist program to integrate the creative vision and dynamic thinking of artists into the U-M process of engagement and learning. The program is just one example of the Arts Initiative’s work with emerging and established artists to create a mutually beneficial exchange between artists and the university to enhance learning, support artists and drive discovery. Read More
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DAZZLE at DeDoelen, Rotterdam at VRDays/Immersive TechWeek
DAZZLE: A Re-Assembly of Bodies
December 1-4 2022
DeDoelen Rotterdam
VRDays Europe / Immersive Tech Week
Astonishing visuals build an optical framework for a multisensory live performance. This unique project re-imagines the Dazzle Ball held at the Royal Albert Hall, London, in 1919. Zig-zag motifs — inspired by First World War naval camouflage — are applied to costumes and set design, playing with audiences’ vision and perception. Read More…
DAZZLE SOLO at MEET MILAN
September 20, 21
MEET hosted the final showcase of artists from the Creative Europe project REAL-IN – a European program supporting the cultural and creative sectors. REAL-IN aims to deepen the intersections of the cultural, audiovisual and creative sectors for immersive and interactive proposals, exploring innovative technologies and languages to stage new immersive, collective and interactive events. Read More..
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PAN + TILT Premieres at 66th BFI London Film Festival
5 to 16 October
BFI LONDON FILM FESTIVAL EXPANDED 2022
A major exhibition of cutting-edge immersive storytelling. Choreographer Ruth Gibson and VR artist Bruno Martelli have joined forces with composer Nic Nell from Casually Here to invent a holographic universe inspired by the extraordinary legacy of Joan Skinner ….READ MORE
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Cineforum Review of DAZZLE at Venice Immersive
“An experience that stands out for its innovative experimentation capable of integrating immersion , fashion design , dance and art history.” – Review in Cineforum Read the review here
World Premiere at 79th Venice International Film Festival
‘DAZZLE: A Re-Assembly of Bodies’ has been announced as the international competition line-up of the 79th Venice International Film Festival of La Biennale di Venezia. A dance for VR with shapeshifting optical forms gives audiences layered viewpoints into virtual and physical space, transforming the beautiful venue on the Venetian island of Lazzaretto Vecchio between August 30th – September 10th. Read More
DAZZLE @LONDON CRAFT WEEK
CORRECTION!
09 MAY 2022
17:00 – 18:00
YKK presents the DAZZLE Collective – creators from around the world who co-designed outfits for the audiences of DAZZLE, an immersive performance and costume ball as part of London Craft Week. Read More…
OPEN REHEARSAL at VIRTUAL PRODUCTION TEST STAGE
14 APRIL 2022
11:45 AM & 15.45 PM
We invite you to join our open rehearsal, see the performance progress, participate in a prototype DAZZLE experience, and meet the artists to discuss the project at the Virtual Production Test Stage. DAZZLE – A Reassembly of Bodies is a multi-dimensional installation combining dance, music, mixed reality and fashion created by Gibson, Martelli, Pollmann and Roth. Read More…
Read More14 APRIL 2022
11:45 AM & 15.45 PM
We invite you to join our open rehearsal, see the performance progress, participate in a prototype DAZZLE experience, and meet the artists to discuss the project at the Virtual Production Test Stage. DAZZLE – A Reassembly of Bodies is a multi-dimensional installation combining dance, music, mixed reality and fashion created by Gibson, Martelli, Pollmann and Roth. Read More…
Read MoreSPECTACLES VIVANTS, SCÈNES NUMÉRIQUES
Sat- Sun 9-10 July 2022
10:00-17.30
DAZZLE Experience VR
Sun 10 July 2022
14:30 – 16:00
Interaction, immersion & expériences collectives Focus projet artistique – Dazzle (intervention en anglais)
Ruth Gibson Chorégraphe, Alexa Pollmann Fashion designer
Le Grenier à Sel, Avignon, FRANCE …read more
InteractML -Interactive Machine Learning drops!
UPDATE November 2024- Now that EPIC have changed their Marketplace to FAB here’s the FAB link to get the Unreal Plugin
It’s finally here!
The interactive machine learning project that Ruth and Bruno have been working on with the Goldsmiths University project 4i, finally drops in the Epic marketplace. This open-source free plugin for Unreal Engine enables VR Devs and others to implement gesture interfaces in immersive experiences. We are using InteractML in our live-streaming mocap immersive experience DAZZLE. InteractML was funded by an Epic Megagrant and is entirely open source. Read More![]()
Quills
DAZZLE is featured in Quills Fest, Oregon Shakespeare Festivals inaugural immersive digital festival at the intersection of Live Theatre & Extended Reality happening this weekend Nov 19-20 2021
Sites, Sounds and Screens – Site Specific and Participatory Augmented Reality
October 28, 17.00-23.00 at Køge Harbour and KØS and through online screening
Gibson Martelli are presenting at the seminar Site-Specific and Participatory Augmented Reality. This is the first event in this series
‘What does it mean for public art that we can see, hear and connect with places we were previously completely cut off from? That we in immersive experiences can disappear into parallel or virtual realities or be transported to other locations, bodies or times? Or that we with greater ease can distort and manipulate our experience and understanding of real sites and situations in media such as AR or VR?Read More
BFI London Film Festival 2021
Artists Gibson /Martelli join the jury of the London Film Festival Expanded Programme of Immersive work.
LFF Expanded runs from 6-17 October 2021
Read More
Research with Royal Shakespeare Company at DeMontfort University
Gibson / Martelli & Peut Porter’s Bine Roth are heading with performer Hannah Burfield to DeMontfort University in Leicester where they have been invited to work in the MoCap Lab as part of an RSC ‘Audiences of the Future’ research project.
Read MoreSymposium Event: Bodies, Movement and AI in VR, current perspectives from research and industry
Friday 3 September 2021
13:30-18:00 GMT, Online
The mark the end of the 4i project we will be presenting at a Symposium event of talks and panel discussions streamed online with artists, key industry professionals and leading academics in the fields of immersive media, machine learning, psychology and ethics.
Read More
REAL-IN Residency Showcase
11 June 2021 10.30-11 GMT
Gibson/Martelli and Peut-Porter (UK) are participating with their project Dazzle in the REAL-IN Residency programme and present the preliminary results of their research on interactive art and immersive technology
“The REAL-IN CONVENTION aims to bring together artists, producers, cultural institutions, policy makers, industry experts and researchers to explore the potentials of 3D-scanning and volumetric capture technologies for interactive and digital arts. With XR technologies becoming increasingly more accessible, how can creatives seize the opportunity to produce courageous and inventive artistic content? How can technological tools and immersive storytelling be used to develop innovative participatory and social audience experiences? And how to create an immediate and lasting ecosystem that inspires new ideas and drives creative advancement?”
The REAL-IN CONVENTION is part of VRHam 4-12 June
Immersive Days #1: VR performance works and investigations into performance technologies
A presentation about our latest research and work investigating VR performance technologies.
Wednesday, June 9 at 10.00 – 11.10, Location: Online via Zoom
Registration: Please sign up here to receive the Zoom link.
Deadline for registration: June 8th
‘A hybrid gathering with both real workshops, installations and digital lectures! Immersive Days #1 is both a network and a new annual gathering of professional artists, curators, researchers, technicians, teachers and students within a broad field of immersive technologies and (artistic) practices. The initiative functions as a continuation of several symposiums, workshops and research into immersive technologies in art. We meet up to share, explore and playtest XR and immersive sound projects, often works in progress. We give feedback to each other and we share experiences and challenges. The aim is to build a strong collaborative platform, where we help and support each other. And then we try to investigate and map some of the latest technological and artistic developments within the fields of extended reality and spatial sound.’
…New ways artists are connecting with audiences.
G/M are featured in a Guardian article about how artists are finding ways to deal with the pandemic. Read the whole article here
Abstract Art in the Age of New Media
8 Feb – 9 May 2021
Digital Art Exhibition
Gibson Martelli are featured in this online exhibition. Read more below
Expanded Fields (Mozilla Hubs)
A moving image installation with film, sound and virtual reality.
Nov 27 -Dec 04
Concept & design Gibson/Martelli/Roche
Launch Event Talk at 7.30PM Friday as part of LIVE COLLISION
Expanded Fields (Mozilla Hubs) draws on a collaborative project between dance artist Jenny Roche, visual artist and choreographer Ruth Gibson, artist Bruno Martelli and composer Mel Mercier, with dancers Kévin Coquelard, Henry Montes and Ursula Robb.
Experience Together: Mozilla Hubs
Dr Ruth Gibson & Dr Jenny Roche established a network of experts to explore how performance captures the senses and builds a connection between the audience & performers featuring live-streamed events.
‘Dancing virtually into the London Film Festival’
DAZZLE is reviewed at the LFF Expanded in this article in SpringBack Magazine.
“drop the viewer into a contained, alternate reality, obeying its own strange and intriguing physics. How might dance develop under peculiar new gravities?”
Read the review here
‘…Digital razzle-dazzle’ review in The Guardian
G/M get a mention of the DAZZLE project in a review of The BFI London film festival’s ‘exciting and enchanting new strand – LFF Expanded’ in the Guardian.
“giddying perspectives, algorithmic choreography and psychedelic dancing figures – humanoid, geometric or entirely abstract – that can pass right through you like digital ectoplasm.”
Read the review here
Data Visionaries: Re-Imagining Multi-Sensory Experiences.
Oct 27 2020
We are speaking on this panel at Simon Fraser University.
The Data Visionaries Series presents Data for the Senses: Re-Imagining Multi-Sensory Experiences.
‘Can new technologies incorporating artificial intelligence (AI) and computational creativity re-imagine what it means to produce and consume art?’
DAZZLE SOLO at BFI London Film Festival 2020
From 7 to 18 October the BFI London Film Festival will be the first ever edition to be widely accessible wherever you are in the UK, with over 50 virtual premieres, free online events and cinema screenings across the land. We are showing DAZZLE SOLO as part of the festival.
Ars Electronica 2020: Festival for Art, Technology Society
September 09-13, 2020
We are showing a VR version in Mozilla Hubs of our moving image installation WAHAWAEWAO with our collaborators Carol Brown + Russell Scoones as part of the the Aotearoa Garden for Ars Electronica. See it in VR hereRead More
Enter Through The Headset 5
September 04th – October 3rd
To mark the fifth anniversary of the groundbreaking new media group exhibition series, Enter Through The Headset 5 at Gazelli Art House will feature works by Rebecca Allen, Jocelyn Anquetil, BRiGHTBLACK, Claudia Hart, Michael Takeo Magruder with Drew Baker, Gibson/Martelli with Roche & Mercier, Matterlurgy, Mbryonic with Xavier Sole, Iain Nicholls and Matteo Zamagni.
Game Engines Beyond Games
Aug 29th and Sep 5th
We are speaking in this two-part online symposium bringing together artists, curators and scholars to explore the expanded concept of game engines. Speakers include Joseph de Lappe, Phoenix Perry, Colleen Macklin, Nick Fortugno, Mattie Brice, Marie-Clare le Blanc Flanagan.
Read More
New Raw Green
18 July – 15 August 2020
We are showing work in a new exhibition at Sim Smith.
Sim Smith is delighted to present ‘New Raw Green’, a group show that explores new notions of the environment, body and the landscape, sculpture and painting, film and photography. Set amid the Covid-19 pandemic, human rights protests and climate change, where the foundational assumptions of art are being remade.
Read More
CADAF ART FAIR
We are showing VR works as part for CADAF Online with Gazelli Art House alongside Rebecca Allen & Claudia Hart.
Devoted to supporting a global community of galleries, artists, and collectors, CADAF is launching CADAF Online, a virtual art fair to be held online from June 25 to 28, 2020.
Announcing New Publications
June 2020
We have chapters in two new books hitting the shelves this month: Dance Fields: Staking A Claim for Dance in the Twenty-First Century and Error, Ambiguity, and Creativity: A Multidisciplinary Reader
You’re in a computer game, Max!
21 April – 20 July 2020
You’re in a computer game, Max!
Katriona Beales / Daria Blum / Rovert Cervera / Gibson/Martelli / Leiken /Bill Leslie / Jonas Pequeno / Daniel Shanken
Curated by James Irwin.
The exhibition positions the work of 8 artists in a navigational 3-dimensional digital space, within which muted videos overlap and collide to form new combinations, and a user performed soundtrack of the artists sound works provides the backdrop.
Expanded Fields at Limerick City Gallery
Expanded Fields – A moving image installation with live performance, sound and virtual reality.
23rd & 24th November 2019, Limerick City Gallery of Art
Collaboration with dance artist Jenny Roche, visual artist and choreographer Ruth Gibson, artist Bruno Martelli and composer Mel Mercier with dancers Kévin Coquelard, Henry Montes and Ursula Robb. Read More
The Twenty-First Century Performance Reader
We’ve got a chapter in the newly published Twenty-First Century Performance Reader, edited by Teresa Brayshaw, Anna Fenemore, Noel Witts and published by Routledge
This book combines extracts from over 70 international practitioners, companies, collectives and makers from the fields of Dance, Theatre, Music, Live and Performance Art, and Activism to form an essential sourcebook for students, researchers and practitioners. READ MORE
4i Project
4i: Immersive Interaction design for Indie developers with Interactive Machine Learning
Aiming to support independent developers and artists in designing movement and body-based interaction for Virtual Reality and immersive media this project builds tools to allow designing by moving via Interactive Machine Learning. Creating better tools and working processes aims to enable developers to create better movement interaction for players, audiences and end-users.Read More
Enter Through The Headset 4
Private View: 5th September, 6 – 8 pm
Exhibition: 6 – 28 September 2019
Claudia Hart, Gibson/Martelli, Michael Takeo Magruder, Ziv Schneider.
DAZZLE BALL 2020 supported by Creative XR
July 2019
I am pleased to announce that Gibson/ Martelli have been supported to develop a Virtual Reality prototype as part of the Creative XR scheme run by Digital Catapult alongside our collaborators Peut-Porter. Creative XR is designed to help content creators develop more ambitious prototypes and explore new ways of storytelling enabled by immersive technologies. Our project Dazzle Ball 2020 reimagines the 1919 Chelsea Arts Club ‘Dazzle’ Ball as a next-generation immersive performance. READ MORE
COMPUTER ARTS SOCIETY 50: EVENT TWO
12 – 17 July 2019
ROYAL COLLEGE OF ART, KENSINGTON CAMPUS, LONDON
An exhibition by the Computer Arts Society and FLUX Events in collaboration with the Royal College of Art, the Electronic Visualisation and the Arts conference (EVA), Interact Digital Arts and Lumen Art Projects. READ MORE
RCA Film Night: Ambient Occlusion
22 May 2019 | 6pm – 8pm
Battersea, Gorvy Lecture Theatre
We Are Here And We Are Everywhere At Once is presented at Ambient Occlusion at the RCA
Cill Rialaig Artist Residency
We are undertaking an artist retreat at Cill Rialaig in Ireland. We use residencies as a method for expanding our work, taking it outside of a purely studio-based practice. This residency offers an incredible opportunity to soak up and absorb the spectacular surroundings and appreciate the landscape as a natural part of our sensorial experience.
‘Landscapes are culture before they are nature, constructs of the imagination projected onto wood and water and rock’ – Simon Schama Landscape and Memory.
Observation Rooms
OBSERVATION ROOMS
Thursday 2nd May 6.30 to 8.30pm
ArtHouse1
45 Grange Rd, London SE1 3BH
SASHA BOWLES
ROSALIND DAVIS
JUSTIN HIBBS
GIBSON / MARTELLI
An exhibition of site-specific works by five artists. Drawing on archetypes from a myriad of sources to create immersive, illusionistic and experimental installations. Activated by the viewer, space materialises, dematerialises, unfolds, shifts and collapses as you journey through the various portals, crossing thresholds into other worlds.
A Shape_Shifters Exhibition
Artist Talk at Pepperdine
Monday, February 18, 2019
6-7pm Talk and Q&A
7-8pm VR demonstration
Payson Library
Pepperdine University
24255 Pacific Coast Hwy
Malibu,
CA 90263, USA
British electronic arts duo Gibson / Martelli will visit Pepperdine University’s Malibu campus for a special presentation in the Surfboard Room at Payson Library on Monday, February 18, at 6 PM. The discussion will be followed by a demonstration in the Genesis Lab at 7 PM. More info here
Star Gods, Moon Rabbits opens in ChengDu
4 Nov – 4 Dec 2018 Daily 12-8pm
Intangible Cultural Heritage Park,
Guanghua Ave 2nd Section, Qingyang Qu, Chengdu Shi, Sichuan Sheng, China
This new media art installation re-establishes relationships between people, cities, art and life in a modern ritual. Read More
G/M Artist Talk at Light Moves Screendance Festival
Sunday, November 11, 2018
10:00 AM – 10:50 AM
Dance Limerick Performance Space
(St.John’s church) John’s Square Limerick Ireland (map)
Google Calendar ICS
Artist Talk on Collaborative Projects
Tickets: €5 BOOK HERE
The artists will be talking about their practice at the Light Moves Screendance Festival in Limerick, thinking around all the concepts of VR and combining it with an interest in rematerialisation.
WE ARE HERE AND WE ARE EVERYWHERE AT ONCE screening at Light Moves Festival of Screendance
Sunday, November 11, 2018
2:00 PM 3:00 PM
Dance Limerick Performance Space
(St.John’s church) John’s Square Limerick, County Limerick Ireland (map)
Altered States, Alternate Landscapes Mocap + VR workshop
Monday 12 – Wednesday 14 November
Limerick, Ireland
As part of
Light Moves Festival of Screendance
Altered States, Alternate Landscapes shares artists Gibson/Martelli’s research and process in works such as Falling Upwards and MAN A VR. The workshop opens kinaesthetic awareness through self exploration and active engagement in Motion Capture & Virtual Realities channelling the teaching and philosophy of Skinner Releasing Dance Technique. Participants will experience and experiment with performance technologies to discover how we respond to ourselves, others and environments in these ‘new spaces’. Read More
‘Automated Away’, Stanford Seminar on People, Computers and Design
Friday, 19th Oct 2018 11.30-12.30
As part of our residency at Xenoform LABS we are talking at Stanford University at the seminar on People, Computers and Design.
Automated Away
Our engagement with digital technologies we disrupt, augment and interfere uncannily with our co-presence in virtual and real space causing us to constantly reassess our perceptions of space, time & place. Our recent artworks consider how we experience our bodies meeting virtual worlds….
Xenoform Labs Residency
Meet n’ Greet Event October 10th
We’re happy to announce that we are the inaugural residents in the Xenoform Labs residency programme in San Francisco. Our 3 week residency here is concerned with extending the physical into the virtual, we will work to develop novel body-based interfaces for virtual reality.
Tuesday Talk: Virtual Reality
Tuesday Talk: Virtual Reality (VR)
at Gazelli Art House
6-8pm 11th September 2018
Ruth Gibson moderates panellists including Michael Takeo Magruder, Maitreyi Maheshwari (Zabludowicz collection) at this free talk at Gazelli Art House to coincide with the virtual reality exhibition Enter Through The Headset 3.
Reality Remix Prototype Play
Come and see the results of the ‘Reality Remix’ project at two free events at:
Ravensbourne July 27th
Siobhan Davies Studios on July 28th.
New technology makes possible the mixing of real and virtual worlds, but who will colonise this space? Meet a team of artists, designers and a choreographer exploring prototype ideas in mixed, virtual and augmented reality for experimentation with movement, costume and performance.
The Weird Giggle: Attending to Affect in Virtual Reality
We’ve collaborated with Susan Kozel for an article in Transformations Journal. ‘The Weird Giggle’ can be read online here. Within the poetic digital space of Virtual Reality philosophical and cultural narratives collide. Do artistic experiments in VR provide the ultimate freedom for our development as a species or plunge it into passive reception of pure violence?
FILE 2018
Opening 03 July 2018
Exhibition 04 July to 12 August 2018
We’re showing at FILE Electronic Language International Festival
SAO PAULO 2018 – The body is the message
FILE Electronic Language International Festival’s theme for FILE SÃO PAULO 2018 is “The Body is the Message“. Despite the apparent allusion to the world of the cyborg in the title, it refers to a different connection between technology and the body – to the aesthetic and artistic connection that is formed, which operates separately from the communicative flow of information and data – the appreciation of a work of art and of the way in which it is made.
For some time, artists have appropriated for their own use technologies from the field of medicine – in particular those devices that record the behavior of the internal organs of the human body – its heartbeats, brain waves, and breaths.
Exhibition Tour & Talk with Rosalind Davis
THIS IS WHERE WE CAME IN
3-5pm 13th May 2018
Angus Hughes Gallery, London
Angus-Hughes Gallery invites you to an exhibition tour led by guest artist Rosalind Davis about This is Where We Came In with artists Richard Ducker, and Gibson / Martelli. The tour leads an informal discussion between Rosalind and the exhibiting artists about their work and contemporary curation with tea and cakes.
TO BE ARCHIVED
The Bronze Key: Performing Data Encryption at the TO BE ARCHIVED event
11-13 April Malmö Konstmuseum
The archive and acts of archiving
Respecting the past, anticipating future archival needs
Sensitive to what is kept and what escapes
Dilemmas posed by digitization
Performances of public, cultural, and personal memory
Caretaking and caregiving
Openness, access and inclusion
Ruined
Until 29th April 2018
coffeeismycupoftea space, London
G/M will be showing prints from their Ruined project at coffeeismycupoftea. In the ‘Ruined’ series of images the artists used a network conditioning tool to throttle bandwidth to the Apple Maps app creating a series of images showing low-resolution models downloaded before the final high resolution versions are displayed. The low polygon models with softened shapes and smeary, muddy textures speak to the idea of unmaking, the high tech creating a kind of ruin. The mapping software though up to the minute, cannot keep pace with the breakneck changes occurring in the physical world — at some of the map sites a hole in the ground is now occupied by a building in real life and vice versa. The digital echoes an imperfect ideal.
THIS IS WHERE WE CAME IN
Richard Ducker + Gibson / Martelli
Angus Hughes Gallery
Private View 20th April 6-9pm
Exhibition 21st April – 13th May
An indeterminate zone, frozen, governed by history’s Law where escape requires of us to float, as if just above the ground. It is a location devoid of humanity, only dancing avatars: an analogue stage choreographed in the digital. Stress levels exceeded as vectors take opposite directions…
The Bronze Key at TEI 2018
The Bronze Key : Performing Data Encryption TEI
Twelfth International Conference on Tangible, Embedded and Embodied Interactions
March 18-21, Stockholm, Sweden
We are showing The Bronze Key part of the Performing Encryption project at TEI, the Twelfth International Conference on Tangible, Embedded and Embodied Interactions in Stockholm, Sweden
Next generation immersive experiences with ‘Reality Remix’
Ruth Gibson has been commissioned by the AHRC / EPSRC for a new project called ‘Reality Remix’ – which is part of their ‘Next Generation Immersive Experiences call.
WAHAWAEWAO at Performance Arcade 2018
Counter Narratives The Performance Arcade 2018
Wellington Waterfront, New Zealand
Exhibition 23 – 25th Feb
1-4 March 2018
‘The Performance Arcade is an acclaimed live art event that attracts 40,000 people every year to Wellington Waterfront since 2011. Audiences come for an exciting and diverse program of art, live music, and performance, installed within a special architectural arrangement of shipping containers that are stacked and arranged together to create an innovative new space for performance and arts presentation. This miniature festival offers new encounters between artists and public, creating a vibrant hub that activates the city and exposes communities to new ideas and cultural perspectives.’
DOING DAY: DANCE / DIGITAL
SUN 4 FEB 2018, 10.30AM–4.30PM
Siobhan Davies Studios
£25 / 20
This day-long workshop invites you to actively engage in artists’ research to explore the intersection between the body, movement and the digital.
‘A World Of Muscle, Bone and Organs’ E-book
A World of Muscle, Bone & Organs: Research and Scholarship in Dance is an e-book exploring contemporary ideas and themes in the research and practice of dance. It contains 23 chapters written by researchers at the Centre for Dance Research (C-DaRE), Coventry University, including a chapter by Ruth Gibson CRYPTO-CHOREOGRAPHY / SOMA SPY and is divided into six sections: Spaces of Practice, Philosophy, Communities, Politics, Data and Thinking, and Epistemology. Grab the free e-book here

Platform Talk by Gibson/Martelli
Wed Nov 15 2017 5:00pm
Gibson / Martelli will talk about their practice at this informal event organised by Weave.
PLATFORM is a monthly talk series by Weave (Abertay University) bringing artist, designers and scholars to Dundee to share their practice.
Performing Encryption, Strategies of Ambiguity
9th Oct- 14th Oct 2017
In this short residency artists Gibson / Martelli from London are invited into the Black Box Studio of the Inter Arts Centre in central Malmö (www.iac.lu.se) to join Susan Kozel (http://livingarchives.mah.se) in exploring the potential for performing encryption.Read More
ART // GAMES // HACKATHON
29 September 2017
The ART//GAMES//HACKATHON is an intensive workshop, which allows artists, coders and technologists to team up, collaborate and develop prototypes of game art projects. Read More
ENTER THROUGH THE HEADSET 2
4th-30th September
Gazelli Art House, London
Gazelli Art House presents ‘Enter Through the Headset 2’, the second part of the ground breaking, annual, virtual reality exhibition at the gallery.
MEGA SENS ‘Op Art Party’
25th August
Bandai Namco Shanghai Base
Don’t miss the chance to see Gibson / Martelli at the MEGA SENS ‘Op Art Party’ a ‘psychedelic feast of hearing and vision.’ Inspired by the Op Art movement, which became popularized by ‘The Responsive Eye’ a 1965 MoMa exhibition. Read More
We Are Here And We Are EveryWhere At Once
Friday 18th August
Pah Homestead, Auckland
Artist Talk and celebration of the exhibitionRead More
WAHAWAEWAO
Exhibition Extended until 3 Sept.
Pah Homestead, Auckland
Gibson / Martelli with Carol Brown and Russell Scoones
Movement and landscape in flux, five figures cut between times and places.
Read More Read More
VR UK
6 July 2017
Ravensbourne, London
THE UNQUIET LANDSCAPE: VR TECHNIQUES IN THE ART OF GIBSON/MARTELLI
We are speaking at 2017 VR UK Festival at Ravensbourne 6 July 2017
‘Gibson and Martelli have integrated interactive narratives with humans in motion in a range of landscape settings from the Canadian lakes and the expanses of the Arctic to dystopian scenes in Bethnal Green. Since the late 1990s they have deployed a range of virtual and augmented reality technologies in conjunction with physical installations. This workshop explores their current work.’
STRANGELANDS
Exhibition continues to 4 Oct
Collyer Bristow Gallery, London
These are extraordinary times.
Of unanchored worlds, ruptured spaces
Fabricated and dislocated places
Alternative languages, signs and systems
Confusions of reality and fictions.
Here are the dispossessed and the reinvented
The unfathomable, the inexplicable
The vampyres, visitors and hoodlums.These are StrangeLands.
(US journalist Dan Rather’s Facebook post of 22 January 2017 currently has over 220k shares and 21k comments.)
Collusion VR/AR Lab
Artist Talk 16th May 2017
We are presenting at the Collusion VR/AR lab. This lab will take a practical and theoretical approach, framed within a peer-to-peer environment. There will be taught sessions covering Unity software, HTC Vive, HoloLens, 360 video, use of sound and project workflow. This will be balanced with theoretical talks on virtual, augmented and mixed reality by artists and our industry partners
The programme is run by Cambridge-based Collusion, which works at the intersection of arts, technology and human interaction.
Great Ormond Street Hospital Residency
April
GOSH Arts have invited artists Gibson/Martelli to undertake a research project at Great Ormond Street Hospital during April 2017.. Read more…Read More
Research in Realtime Conference Galway
5-6 May
NUI Galway
Our collaborator Susan Kozel is speaking about her practice, exploring the convergence between philosophy, dance and media technologies. Read more…Read More
Dance Fields
22 April
University of Roehampton
Ruth Gibson (C-DaRE) will be speaking at Dance Fields ‘Staking a Claim for Dance Studies in the 21st Century’. Ruth will be leading a practical session with Dr Carol Brown, (University of Auckland). Read more…Read More
A Conversation on Mediated Reality
Artist talk
8 April CAC- Lab Shanghai
Mediated Reality, opens a conceptual and technical workspace for artists pushing the boundaries which frame conventional VR/AR and motion capture technologies. Join Bruno Martelli and Fito Segrera for a conversation on mediated reality at the CAC- Lab in Shanghai.
Mixed Reality Talk
9 April 2017 2 -5pm
Bruno will be talking about his work at the Modern Art Museum Shanghai organised by MANA
MAM 4777 Bin Jiang Avenue PuDong Shanghai
NOW PLAY THIS
Artist Talk & Special Event
Friday 7th & Sat 8th April
Ruth Gibson will be showing MAN A for VR and Huff & Puff on Friday afternoon at the Now Play This Festival. On Saturday evening she will be talking about interaction and play in public spaces alongside Ashvin de Vos (Variant Office) and Toby Parkin (Science Museum).
Splintered Binary – Private View
Exhibition 1st – 30th April 2017
We are exited to be showing work in the great group show alongside artists:
Anne de Boer / Elliot Dodd / Henry Driver / Will Kendrick / Charley Peters / Caspar Sawyer
Private View: Friday 31st March 6-9pm SLAM Last Fridays
Exhibition continues 1st – 30th April 2017
New Website
Jan 2017
We are currently transitioning over to our new website, so apologies if any links or pages are broken. We hope to complete the changeover by the end of Feb 2017, but we won’t have every project transferred over. Any problems let us know info@brunom48.sg-host.com
VR Fest
VR Fest 2 Dec 7-10pm 2016
Studio Gibson / Martelli
We are pleased to announce VR Fest 2016 an evening event of artists talks and presentations with an emphasis on digital media and VR. There will be loads of opportunities to try out various VR experiences at this informal event. Please note the event is invitation only.
What They Didn’t Teach You in Art School
We’ve contributed a chapter to this great book..
‘You have the artistic talent, but do you know how to make a success of it? The thing they don’t teach you in art school is just how active and engaged you need to be; you’ll have to become your own finance, business and marketing manager, as well as a researcher, curator and administrator. Read More…
Virtual Reality Maker Symposium
8 November 2016
With hardware and software and becoming more affordable and easier to use, VR is once again capturing the imagination of artists. It is both a tool and environment potentially offering a wide range of experiences not just for one body but also for a collective. The potential for empathy, dislocation and shared sensory experience is rich for artistic work but the technology tends to be directed towards the consumer electronics market and ever more ‘intimate’ and targeted advertising.
Read More…
Artful Spark
27 September 2016
Here’s a review of the talk about AR we did at Artful Spark at the Barbican. “We discovered a long time ago it’s not always best to be first to a new technology. There are still so many exciting opportunities later, once the wrinkles have been ironed out.”
Artful Spark is a quarterly event about cross discipline collaboration and boundary defying work that brings together commissioners, coders, producers, game designers and artists to explore the possibilities presented by emerging technology. Since the inaugural event at Furtherfield focussed on wearable tech, Artful Spark has travelled through immersive sound, sensors, mixed reality and more, featuring the best in boundary-defying work: Imogen Heap’s magical Mi Mu gloves, musical barcodes, Björk’s binaural retrospective at MoMA, art you can taste, time travelling echo horns, and Linguine, an operating system for cities.
Virtual Artists-in-Residence
October 2016
Gazell.io
We are pleased to announce that we are artists-in-residence at www.gazell.io for October.
During the artistic process a plethora of images are produced -often unused in the finished product and thus never reaching the public domain. These experimental images are part of the technical exploration process, provoking new pathways to visualisations – by-products of research, they can signify significant leaps of invention and potential thinking.
Read More

