4i Project

4i: Immersive Interaction design for Indie developers with Interactive Machine Learning

Aiming to support independent developers and artists in designing movement and body-based interaction for Virtual Reality and immersive media this project builds tools to allow designing by moving via Interactive Machine Learning. Creating better tools and working processes aims to enable developers to create better movement interaction for players, audiences and end-users.Read More

DAZZLE BALL 2020 supported by CreativeXR

July 2019

I am pleased to announce that Gibson/ Martelli have been supported to develop a Virtual Reality prototype as part of the Creative XR scheme run by Digital Catapult alongside our collaborators Peut-Porter. Creative XR is designed to help content creators develop more ambitious prototypes and explore new ways of storytelling enabled by immersive technologies. Our project Dazzle Ball 2020 reimagines the 1919 Chelsea Arts Club ‘Dazzle’ Ball as a next-generation immersive performance. READ MORE

Read More

Xenoform Labs Residency

Meet n’ Greet Event October 10th

We’re happy to announce that we are the inaugural residents in the Xenoform Labs residency programme in San Francisco. Our 3 week residency here is concerned with extending the physical into the virtual, we will work to develop novel body-based interfaces for virtual reality.

Read More

DOING DAY: DANCE / DIGITAL

SUN 4 FEB 2018, 10.30AM–4.30PM
Siobhan Davies Studios
£25 / 20

This day-long workshop invites you to actively engage in artists’ research to explore the intersection between the body, movement and the digital.

Read More