nino at FACT Liverpool

Until the 29th September FACT Liverpool

nino is an interactive, game-like experience. Move through different worlds collecting avatars —each with its own unique dance.

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DOUBLE PRESENCING

Christina Seely, Ruth Gibson: Coventry University Centre for Dance Research @cdare_cu’s conversation series, C-DARE invites
TIME/DATE: May 15th 1:30-3pm GMT

In dialogue with Christina Seely, Ruth Gibson offers a nuanced exploration into the ways in which an environment-based exchange anchors their artistic practices, giving shape to her evolving concept of Double Presencing. Seely reflects on the entwined roles of the animal, the body, and the land within her photographic and film work, revealing how these elements form layered, embodied ecologies. Gibson, in turn, explores the porous boundaries between reality and imagination, focusing on the liminal, often playful thresholds where creative expression takes shape. READ MORE

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SYNTHETIC WORKSHOPS XI: Live Performance For XR

14 to 18 October 2024

TALK AND WORKSHOP

From 14 to 18 October 2024, the University of Turin will host a one-of-a-kind training event on Live Performance for XR conducted by the British artists collective Gibson/Martelli.

The initiative is part of the Officine Sintetiche project  funded by the CRT Foundation, and is curated by Profs. Letizia Gioia Monda and Antonio Pizzo; It will be divided into two parts: READ MORE

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BEYOND CONFERENCE

21-22 November
Digital Catapult has invited Gibson/Martelli to participate in this year’s BEYOND Conference on November 21-22 at the Royal Institution where we will be on a panel titled Advancing Media Production: Exploring the boundaries of technology-enabled live performance.

Beyond brings researchers and makers across the creative industries together to explore the relationship between innovative research and business innovation. Read More

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Residency at #Studios44MocapLab with CIE Gilles Jobin

Gibson/Martelli are undertaking a research residency to explore movement in avatars with motion capture at Gilles Jobin’s #Studios44MocapLab in Geneva. The artists have never had the chance to work with Gilles & team or work with a Qualisys Mocap system. During the residency, combined with mocap, they will experiment with live-controlling avatars with mocap and then iterate in Virtual Reality, using virtual cameras and working with Company Gilles Jobin lead dancer Susana Panades Diaz.  Read More..
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Dazzle pattern

DAZZLE at DeDoelen, Rotterdam at VRDays/Immersive TechWeek

DAZZLE: A Re-Assembly of Bodies
December 1-4 2022
DeDoelen Rotterdam
VRDays Europe / Immersive Tech Week

Astonishing visuals build an optical framework for a multisensory live performance. This unique project re-imagines the Dazzle Ball held at the Royal Albert Hall, London, in 1919.  Zig-zag motifs — inspired by First World War naval camouflage — are applied to costumes and set design, playing with audiences’ vision and perception. Read More…

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InteractML -Interactive Machine Learning drops!

UPDATE November 2024- Now that EPIC have changed their Marketplace to FAB here’s the FAB link to get the Unreal Plugin

It’s finally here!

The interactive machine learning project that Ruth and Bruno have been working on with the Goldsmiths University project 4i, finally drops in the Epic marketplace. This open-source free plugin for Unreal Engine enables VR Devs and others to implement gesture interfaces in immersive experiences. We are using InteractML in our live-streaming mocap immersive experience DAZZLE. InteractML was funded by an Epic Megagrant and is entirely open source. Read More

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Immersive Days #1: VR performance works and investigations into performance technologies

A presentation about our latest research and work investigating VR performance technologies.

Wednesday, June 9 at 10.00 – 11.10, Location: Online via Zoom
Registration: Please sign up here to receive the Zoom link.
Deadline for registration: June 8th

‘A hybrid gathering with both real workshops, installations and digital lectures! Immersive Days #1 is both a network and a new annual gathering of professional artists, curators, researchers, technicians, teachers and students within a broad field of immersive technologies and (artistic) practices. The initiative functions as a continuation of several symposiums, workshops and research into immersive technologies in art. We meet up to share, explore and playtest XR and immersive sound projects, often works in progress. We give feedback to each other and we share experiences and challenges. The aim is to build a strong collaborative platform, where we help and support each other. And then we try to investigate and map some of the latest technological and artistic developments within the fields of extended reality and spatial sound.’

‘Dancing virtually into the London Film Festival’

DAZZLE is reviewed at the LFF Expanded in this article in SpringBack Magazine.

“drop the viewer into a contained, alternate reality, obeying its own strange and intriguing physics. How might dance develop under peculiar new gravities?”

Read the review here

Motion River

July 2020

Our award-winning team are pleased to announce that we have been funded by the UKRI to research and develop MotionRiver: the Universal Mocap Streamer. 

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Expanded Fields at Limerick City Gallery

Expanded Fields – A moving image installation with live performance, sound and virtual reality.
23rd & 24th November 2019, Limerick City Gallery of Art

Collaboration with dance artist Jenny Roche, visual artist and choreographer Ruth Gibson, artist Bruno Martelli and composer Mel Mercier with dancers Kévin Coquelard, Henry Montes and Ursula Robb. Read More