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Capture the Flag in 'This Is Where We Came In' Angus Hughes Gallery, London, 2018
Capture the Flag in 'This Is Where We Came In' Angus Hughes Gallery, London, 2018
Capture the Flag in 'This Is Where We Came In' Angus Hughes Gallery, London, 2018
Capture the Flag (screen recording) in 'This Is Where We Came In' Angus Hughes Gallery, London, 2018

CAPTURE THE FLAG

2018 infinite simulation

The original concept for Capture the Flag* was to create a flag for VR – a metaphor for the uncontested territory of cyberspace. A white flag of truce or surrender. This would have enabled the VR user to wave it around, whilst developing the simulation in a computer game engine an error in the physics simulation caused this effect to happen, the artists decided that this was a more poetic solution – an endlessly regressing and approaching wraith-like form, reminiscent of the works of surrealist painter Kay Sage.

In computer gaming Capture the Flag is a first person shooter gametype where rival online players compete for the enemies flag, a win condition is when the opposing flag is rushed to the home team base.

Credits:
Concept and execution: Gibson / Martelli

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Capture The Flag

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Capture The Flag