Trying to build an Android project with Unity using Unity 2018 LTS. First off you need to install the Android … More
Our award-winning team are pleased to announce that we have been funded by the UKRI to research and develop MotionRiver: … More
This is the method to set up a character in Mobu with a root and to get motion onto the … More
I always get confused with Unreal rotations for, say moving lights. This diagram explains it to me.Imagine standing on a … More
Mozilla Hubs is an open-source VR chatroom, for all platforms. To run it in Oculus will need the Firefox browser … More
Copy of a Reddit users post, that I figure will be very useful u/XepaceXakep You hear noise in the sound … More
to get your character teleporting around in VR you need a few things. Player Start in the level A GameMode … More
Quixel Mega Scans are fancy, photorealistic 3d textures, that can give a great (photrealistic) look to environments. They are now … More
Join up with VIVE at the VR developer Jam at Goldsmiths in Jan
As part of Goldsmiths Innovate UK project, ‘AI-Characters for Peaky Blinders VR’, the theme of the workshop is about creating … More
What happens if you want to run an Unreal game, from a shortcut, but you havent cooked it into an … More
What to do about the dreaded black screen on Oculus Rift?
This is my short pipeline for a realtime character in Unreal, driven by mocap from Optitrack.
a quick diagram of the Oculus remote to use..
This short guide shows how to set up the Optitrack system to stream out data to the Unreal engine.
This diagram is for me really, seemed a good idea to stick it here so I can get to it … More
To set up White Island. Put the rope interface in. The left & right axis of the sensor box gives you … More