Gibson/Martelli re-imagine ‘dazzle’ camouflage as tribal markings for invisible performers, moving within an installation, activated by a special App.
How to use the App – if you are at the exhibition run the App, point your device at the patterns to reveal the hidden characters. If you can’t get to the exhibition, download the markers below.
If you have got to this page via the MAN A App, you can open this webpage on a laptop or desktop and view the markers with the App. www.brunom48.sg-host.com/mana
Get the free MAN A Virtual Reality App here. This app is a Virtual Reality demo version of MAN A VR, that runs on Android and iPhone and requires the Google Cardboard VR Headset to view. The artists created their own version of the headset (you can download the template above) – but the App works in any cardboard headset Learn more about Google Cardboard here.
Above clip of the MAN A VR installation at Gazelli Art House, London.
MAN A VR transports the viewer into the ‘computer space’ of our performers, surrounding them with choreographed dancers. A cocktail of camouflage — hiding, revealing, information bearing, noticeable, unnoticeable, marked, unmarked, appearing, disappearing.
You also might like to try the free MAN A RAGTIME VR App, again this works with the Google Cardboard headset and is only for Android.
MAKE A SHAPE
Click the images below to open a .pdf to save, print out and make.
Concept & Design:Gibson/MartelliPerformers:Nicola Gibbons, Ruth Gibson, Siobhan O’Neil, Robert Davidson, Eszter Gal, Bettina Neuhaus, Joe Moran, Florence Peake, Julie Nathanielsz. Kirsty Alexander, Titta Court, Wendy Smith,Gabi Agis, Theresa Moriaty, Katye Coe, Polly Hudson.Printing: Omni.Special Thanks to:Ian William Gouldstone, Alex Woolner & Dan McCormick for programming support and Jon Meyer for application support.