


XYZ
2016 Neon 105 x 90cm
All 3D software tools incorporate a 3-dimensional environment with X, Y and Z axes. The representation of the three dimensions of space is rendered in 2d on the flat surface of the screen, with red, green and blue axis indicating how different dimensions are aligned relative to each other. Gibson Martelli’s XYZ is a physical representation of a digital object, playing with our perception of space, suggesting that our reality is being simulated on a flat plane and crossing boundaries between real and virtual.
‘…in order to get a realistic simulation of human experience, much less is needed – only whatever is required to ensure that the simulated humans, interacting in normal human ways with their simulated environment, don’t notice any irregularities’
– Nick Bostrom Are You Living in A Computer Simulation? Philosophical Quarterly (2003)