Bringing in Optitrack mocap data I notice that I get errors with a character if: a.) there are any gaps. … More
This is my short pipeline for a realtime character in Unreal, driven by mocap from Optitrack. https://v21.wiki.optitrack.com/index.php?title=Rigid_Body_Skeleton_Markerset Optitrack plugin won’t … More
Hold CTRL when moving floating windows to stop their incredibly irritation auto-docking habit.
(This was figured out by Caspar Sawyer, so thanks!) Unbelievably unlike every single other animation or video software, Autodesk Motiobuilder doesn’t … More
Here are some images from the Lightmoves ScreenDance lab we ran at the Irish World Academy of Music and Dance, … More
This method was invented by Crispin Broadhurst the Technical Director/Animator from Mocap Online and Motus Digital. Ive tried to summarise the … More
How to make Unreal Palindromic Animation loops with root motion using State Machines – (and there really isn’t any other … More
‘War for the Planet of the Apes is receiving enormous praise for the film’s compelling story – the continuing battle … More
https://thatmocapgirl.wordpress.com THATMOCAPGIRL PRESENTS TECHNOLOGY, MARKERS, MOCAP & MORE!
Foot Stabiliser script here – you have to run it on the base animation however..
Here’s another test of the animated Tiltbrush – mocap VR method
#Mocap test #xsense
This is a method to get a root for you skeleton that has motion on it. The Root remains under … More
Download the pdf guide i made here: http://www.gibsonmartelli.com/mocapp/MakeHTRusingMotiobuilder.pdf
So lets say that you have some unwanted motion e.g. a foot slip OR in my case a mocap of … More
01. Open your take and then plot it to a Control Rig. 02. Scrub thru’the timeline look for a good … More
Vuforia have updated their Unity Plugin to V 5 so that mixed VR/AR becomes a lot easier to achieve. The docs … More